There’s still a lot to polish, but I’ve spent too much time on the boss character. I roughly wrapped it up and started working on the intro. I’m assembling things step by step, starting from the beginning. It’s still close to a placeholder, but I’m matching the atmosphere by adding visuals, music, and dialogue. I’ve been thinking about the story and setting of Axiom of Maria since around 1998 or 1999, but never had the chance to bring it to life until now. I quit my job and started solo development because I felt like this world would consume me if I didn’t. Bringing the world and story in my head into reality is one of the most enjoyable moments of my life. I applied a mosaic effect to the logo since it’s not finalized yet.