AOMC1 DevLog 251116

Suddenly, I couldn’t generate a VC project from the Uproject. After trying all sorts of things, I decided to reinstall the engine, which left me with some unexpected free time. It’s surprising how, even after using the engine for so long, I can still run into issues like this for the very first time.

The photo is something I stitched together of the view from my window while working. I haven’t seen this much fog since I was in school. Even back then, I loved it so much that I would just stare blankly at the fog for a long time.

Until recently, no matter how agonizing or difficult things got, I thought of it as a curse—that thrill and excitement I felt when looking at an empty space I’d made in the editor, wondering what to fill it with. But now, for the first time in my life, I’ve started to think of it as a blessing.

To proceed with the next stage, I’ve been creating and connecting empty halls here and there, and I’m enjoying the simultaneous feelings of being overwhelmed and thrilled. I’m trying to fill in the story events first, so I’m starting with locations where the visuals are more important than gameplay. But I got completely stuck while brainstorming for the final important event location—the last major story location I need to do—so now I’m working on other things.

In the past, if something like project generation, which was working perfectly fine, suddenly broke like this, I would have panicked and struggled. I’m surprised at myself for changing so much that I can just casually start a reinstall and write something like this.

Maybe it’s similar to Tom Hanks living happily ever after with a digital Wilson. With no desire to escape the island at all.

P.S.: Wow, I thought this would be over quickly, but I’ve ended up reinstalling and uninstalling Visual Studio multiple times, and doing the same with the engine over and over.
Just last night, I was thinking I could quickly wrap up what I was working on this morning, but I guess you just never know what’s going to happen. The entire day is almost gone.

P.S.: In the end, after reinstalling the engine, Visual Studio, and even the Epic Launcher multiple times… I just bypassed the issue by using a batch file to generate the VC project. For some reason, it just wouldn’t work from the context menu.
So, after almost 12 hours, I’m finally back to where I was when the problem started, with a temporary workaround…

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